Akai MPC5000 £1699$3499MPC5000 £1699$3499
pros The most MPC you can currently get in one box. Added multitimbral synth, as well as an arpeggiator for every track. Eight-track hard disk recording with XLR mic inputs and ADAT multi-channel digital output. More sampler polyphony, more flexible filtering, new Zone-playback options and automatic slicing of stereo files. Redesigned effects provision with four separate multi-effects buses and new processing algorithms. cons Very basic hard-disk recording facilities. Under-powered mixing environment with restrictive effects assignment possibilities. No phantom power on the new mic inputs. Beat-slicing routine is annoyingly haphazard. summary The
new MPC is more powerful than the former MPC2500 flagship and has some
nice extra features, but its idiosyncrasies are harder to swallow at
this price, in the light of competition from keyboard-workstation
heavyweights such as Yamaha, Korg and Roland. information £1699 including VAT. Numark UK +44 (0)1252 341400. $3499. Akai professional (USA) +1 401 658 4032.
Photos too small? Click on photos, screenshots and diagrams in articles to open a Larger View gallery.
| Akai MPC5000Sampling WorkstationReviews : Sampling Workstation
Akai's MPC has been with us for 20 years now —
an incredibly long time in music production. So is the latest addition
to this venerable range, the MPC5000, a worthy bearer of its standard? Mike Senior Akai's
MPC range has played an important part in the development of hip-hop
music, and these solidly built sampling sequencers have also made
inroads into a lot of other electronic styles, particularly where live
performance is the order of the day. The latest in this noble line is
the new MPC5000, a beefed-up big brother to the MPC2500 (and not, as
some might guess, a sequel to the MPC4000, which was rather the black
sheep of the MPC flock, more related to the Z-series samplers, and
discontinued some time ago). Like the MPC2500,
the philosophy of the machine revolves around the pairing of a 64-track
MIDI sequencer with a streamlined 16-bit/44.1kHz drum/phrase sampler,
all housed in a desktop unit controlled using the obligatory 4x4 pad
matrix and assorted buttons, knobs and sliders. Because a lot of this
basic functionality was dealt with in my MPC2500 review back in the
January 2007 edition of SOS, let me refer you to that for an overview
of how the MPC concept works, so that I can concentrate on the expanded
features of the MPC5000 here. Hardware Upgrades Measuring
9.7 x 41 x 41cm (HxWxD) and weighing in at 18.2lbs, the MPC5000's
hardware immediately makes its tribal 'alpha' status clear, with
doubled LCD-screen acreage and a tripling of the Q-Link control count.
A less visible enhancement is that an 80GB hard-drive is now included
as standard, which works alongside any suitable card you insert into
the onboard Compact Flash slot and the optional CD-RW drive. The USB
connectivity has also been streamlined to make both the hard disk and
Compact Flash drives accessible as external drives from your computer
simultaneously. The Flash ROM that I liked on the MPC2500 is present
too, but while I could delete things from it, I couldn't actually save
anything there, which is a shame. Some extra
connections have popped up on the rear panel, such as a pair of extra
RCA phono inputs that can be switched to accept either normal line
signals or the direct output of a DJ's turntable; a suitable grounding
post can be found beneath the sockets. The main recording inputs have
had a make-over, with combi-jack/XLR sockets allowing the unit to
accept balanced mic as well as line signals. An accompanying switch
boosts the input's sensitivity to cope with mic-level signals, but
disappointingly there's no phantom power facility, so you'll have to
stick to dynamic mics, or those condensers (such as valve models) with
their own power supplies. (And before anyone argues that its dangerous
to have phantom power on a combi-jack/XLR socket, because of the
possibility of feeding 48V to line-level equipment, I'd like to point
out that this potential problem was solved very elegantly in Roland's
much less expensive SP555 groovebox.) A final
interesting addition is the ADAT lightpipe connector, which can
transfer the MPC's eight individual outputs (or the main outputs and
individual outputs 3-8) digitally to other studio equipment. When used
alongside the existing coaxial S/PDIF connector, this could give you
10-channel real-time digital transfer, something I can imagine
appealing a great deal to those beat-makers who start productions on
the MPC but then migrate to something like Pro Tools for overdubbing
and mixing. Increased Sampling Power The
new machine's sound generator can not only do pretty much anything that
the MPC2500 can, it can also do it better. Doubled 64-voice polyphony
and an increase in the standard and maximum RAM figures (64MB and 196MB
respectively) are very good news, as is the expansion of the MPC2500's
single-track-only Continuous Sample playback option to cover up to 64
tracks. A nifty little addition in Program mode
allows you to set a Pad's four sample Zones (which normally trigger
according to incoming velocity values) such that the samples are played
one at a time with each successive hit — either delivered randomly or
in order of their Zone number. This is a great idea, and will, for one
thing, help widen the appeal of the Note Repeat function by eliminating
much of its traditional 'machine gun' feel. Version
two of the Chop Shop loop-slicing algorithm has also arrived, the main
news being that stereo files as well as mono ones can now be
automatically chopped up — the way it should have been in the first
place, of course! The only problem is that the chopping algorithm
itself feels as though it's taken a step backwards since I reviewed the
MPC2500. While the previous unit seemed to make a good stab at cutting
up drum loops with the default detection settings, I found it nigh on
impossible to slice up stereo drum loops cleanly on the MPC5000 without
slices either being missed out or miniscule, spurious extra slices
being added. Even those slices that were detected correctly often
seemed to have the slice point a bit early or late, and when I tried to
adjust these edits manually I found that the zoomed-in waveform display
that is always on hand in other sample-editing screens had suddenly
become unavailable. Yes, Chop Shop saves time relative to the task of
slicing up a loop manually, but I think a lot of users are likely to
agree with me that it is nevertheless still disappointingly inadequate
for the task for which it has been designed. To be honest, I'd take
REX-file import facilities over Chop Shop any day of the week, but
that's still not available. (The MPC5000 also won't import S1000/S3000
samples any more, which is something to bear in mind if you've been
working with Akai kit for a while and have any of these in your
library.) In terms of Program-level sample
processing, there have been changes to the filter algorithms to make
them more flexible. Although the new routine dispenses with the
dual-filter setup of the MCP2500, what you get in return is much more
control over the filter shape and response. Available filters include:
low-pass, high-pass, band-pass, band-stop, band-boost (a EQ-style
peaking filter), three modelled filters (based on various desirable
analogue circuit designs), and three vocal formant filters. Each of
these options gives you the cutoff and resonance controls that you'd
expect, but also offers you one-, two-, four-, or eight-pole filter
slopes, which is great — the steep eight-pole pass filters are
wonderful for carving away what you need from ensemble samples, while
the one-pole option is great for subtler effects more along the lines
of EQ. New Synth & Arpeggiators  The
MPC's two MIDI inputs and four(!) MIDI Outputs betray its heritage, but
also found on the rear panel are some new additions to the MPC family:
combi XLR and jack sockets so you can record balanced mic and lin-level
signals. The MPC's two MIDI inputs and
four(!) MIDI Outputs betray its heritage, but also found on the rear
panel are some new additions to the MPC family: combi XLR and jack
sockets so you can record balanced mic and lin-level signals.
In addition to the increased sampling horsepower,
you can now add further sounds to your arrangement from a built-in
multitimbral 20-voice polyphonic virtual analogue synth. It's a pretty
well-specified beast too, with three oscillators, two LFOS, two ADSR
envelopes and the same updated filtering available to the sampler.
Waveforms available for each oscillator include sine, variable
sawtooth/triangle, variable pulse and three varieties of noise, and
considerable extra sonic mileage can be achieved from these sources via
oscillator sync, ring modulation and cross modulation (which is
frequency modulation by another name). A variety of hard-wired
modulation routings are available to make patches more expressive, not
only to cater for the internal LFOs and envelopes, but also to utilise
incoming MIDI aftertouch, pitch-bend and mod wheel controller
information. All these programming niceties
notwithstanding, if you're after quick synthesis thrills you'll
probably just head for one of more than 300 synth presets included on
the internal Flash ROM. I say 'quick thrills', but they're not quite as
quick as they could be, because you have to load synth programs into
memory and then assign them to the current track (just like sampler
programs) before you can play them. You can load up a whole folder at a
time, which makes things a bit quicker, but you'll use up your 128
Program slots well before you exhaust the supply of synth Programs, and
then you'll have to faff around deleting surplus Programs to free up
space if you want to hear any more. Every
sequencer track has a built-in arpeggiator, which will, of course, find
most obvious application in conjuction with the synth programs. You get
a choice of half a dozen patterns, with step size, octave range, hold,
and swing parameters for each. You can also specify whether notes will
be arpeggiated in the order and with the velocity values they were
played with, and there's a Latch function so you don't need to keep
holding notes down. Lots of the usual Tangerine Dream-style fun is to
be had with this arpeggiator, and it's a nice bonus that you can use it
with sample programs and external MIDI hardware as well as synth
programs. A small fly in the ointment, however, is that you can't
internally bounce the MIDI output of the arpeggiator for fine editing,
which is a shame, especially given that one of the arpeggiator pattern
options is 'Random'. Multitrack Hard Disk Recording Amongst
all the new features, Akai's most triumphant marketing fanfare has been
reserved for the all-new built-in multitrack recorder, which allows you
to layer up to eight tracks of linear recording alongside your
sequenced backing track. You can record up to two of these tracks at a
time, from analogue or digital inputs, and you can also bounce down any
of the instrument's stereo output buses: main stereo, 1&2, 3&4,
5&6 or 7&8. Once recorded, the
multitrack audio can be viewed and edited in much the same way as
sampled audio, but with a smaller number of available editing
operations: Gain, Fade, Cut, Copy, Paste, Normalise and Silence.
Further to these editing options are Import and Export, the latter
allowing you to dump any section of a track to disk as a separate WAV
file, at either 16- or 24-bit resolution. This would, of course, let
you subsequently re-import that audio into the sampler to take
advantage of the more powerful sound-mangling capabilities on offer
there. The mixer for the hard disk tracks is much the same as for the
sample tracks, with output assignment, effect send, pan, mute and fader
controls. Although, on the face of it, these
new multitracking facilities would appear finally to transform the
MPC5000 into a one-stop hip-hop production workhorse, in practice
they're a bit diddy, and I wouldn't suggest for a moment that you do
away with your other recording/mixing systems just yet. For example,
some dull-but-important multitrack-recorder functions are missing, such
as auto-location and automatic punch-in. Then, once you've recorded
your audio, you can only hear it while you're actually in the special
HD Record mode — exit that mode, perhaps to tweak the sample and synth
programs in response to the new audio, and you aren't able to hear the
multitrack any more. There are also limitations
from the mixer perspective, in that, unlike sampler Programs, audio
tracks don't have any standard processing facilities, even basic EQ, so
you'd have to use the internal multi-effects for any such processing,
and even though those have been upgraded, there's still only so far
they're going to stretch. Plus every mixer channel in the entire
machine has the ridiculous limitation of only one effect send, so you
can forget mixing with a couple of different global send effects.
Furthermore, because the only way to implement an insert effect on any
channel also ties up its single send, you can't have an insert and a
send effect on the same channel. So your vocal tracks can have insert
EQ/compression or share a global delay/reverb, but not both. In a word:
daft! All that aside, at the very least the new
multitracking functionality does provide the welcome opportunity to
work up basic vocal arrangements for demo purposes, and to bounce down
stems from the unit's individual outputs internally. It also allows you
to capture audio in a linear fashion that is slightly more advanced
than the existing Direct Recording sampling mode, and then to import it
into the sampler for general mangling. So DJs can scratch away to their
hearts' content alongside their tracks, and then cherry-pick only the
wickiest of wicki-wickies to fly in as samples on the final cut. MPC2500 Times Two? In
concluding this review, I find myself torn between differing opinions.
On the one hand, if you already like the MPC2500, then you should like
the MPC5000 even more. It provides the same straightforward and
streamlined hip-hop and electronica production tools, with more
sampling and processing power and some nice extra bells and whistles.
The added synth and arpeggiation powers are stand-out features, and the
multitrack recording function makes a handy sketch-pad, despite its
obvious lack of frills. But on the other hand,
I can't help feeling rather despondent about this latest incarnation of
the MPC brand, primarily because of the way the ever-expanding
feature-set is straining the seams of the ageing user-interface design.
Akai seem to have spent much of their development time trying to add
new functions to justify the higher price tag, but in doing this they
haven't also brought about commensurate advancements in the operating
system, in my opinion. Although the basic features still work pretty
much as quickly as they always did, the moment you start to delve into
anything more complex you begin to feel as if Akai's software designers
haven't been paying very much attention to what's been going on in
interface design over the last 20 years, and this means that there's
more keypad tap-dancing to do than you'd ideally want. The Shift key on
the MPC5000 is also woefully under-used, condemning the cursor keys to
a great deal more bashing than should really be necessary in this day
and age, and requiring lots of parameters to be tucked away into the
increasingly cluttered Window-key closet. Akai should take a lesson
from their competitor Roland — Shift-key combinations can dramatically
speed up workflow for more experienced users. To be fair to Akai, their
Q-Link controls are drafted into use in a number of screens to give
quick access to editing parameters, and this works particularly well in
the mixer, effects and synth-editing screens. But where are these kinds
of time-saving features in the main Program mode, which is, after all,
the heart of the machine? It also seems to me
that the more Akai try to expand the feature set, the less competitive
the combined result gets. For example, while the mixing facilities are
alright for a drum sampler, they're nowhere near up to the job of
mixing a complete multitrack production. Why upgrade the input
facilities and add multitrack recording without offering
phantom-powered mic inputs? Why bother upgrading the effects themselves
when the effect assignment system is so compromised? So
I have to say that I can't wholeheartedly recommend this machine unless
you're already addicted to the MPC-family approach and are primarily
after just more MPC2500 in a single box. Other users are understandably
going to be pretty demanding of a purchase at this price point, and I
reckon that the MPC5000 is going to have trouble competing well against
mature and powerful keyboard-workstation products from Korg, Yamaha and
Roland. It faces a strong direct threat from Roland's MV8800 as well —
a powerful machine that I found more pleasant to use overall when I
reviewed it back in the October 2007 edition of Sound On Sound. What's
not easy to factor in, though, is whether the undeniable cachet of the
MPC brand will guarantee solid sales of this new unit regardless. I,
for one, have my doubts. 
Effects  With
its 16 grey pads, the 5000 is instantly recognisable as an MPC — but
with all the new functions it can feel as though Akai are perhaps
stretching the traditional MPC interface a little too far. With
its 16 grey pads, the 5000 is instantly recognisable as an MPC — but
with all the new functions it can feel as though Akai are perhaps
stretching the traditional MPC interface a little too far.
Despite the annoying constraints on effects
routing and assignment in the mixer (see the main body of this review
for more details), the 5000's raw effects processing power itself has
been upgraded, allowing you to set up four stereo effects buses, each
with up to two effects. As on the MPC2500, there is also further EQ and
compression over the master output, independent of the contents of the
four multi-effects buses. You're not entirely free to choose which
effects to combine within the four multi-effect buses, as the amount of
DSP power is limited, but there's a CPU meter to show how much power
you've got left, and from my own tests it looks like you're only in
danger of maxing things out in the unlikely event of running four
double-reverb chains simultaneously. That
particular restriction is probably for the best anyway, as the reverbs
here are not very nice at all (very much in the tradition of MPC
built-in reverbs). There are, however, lots of new effects algorithms
to choose from besides, including a useful selection of compression,
EQ, modulation, delay and distortion effects that should cover most
everyday eventualities. However, there don't appear to be any presets
provided, and there's no way to save your own favourite settings
either, which will be tedious for some.
Onboard Sound Library The
MPC5000's Flash ROM contains a very slim selection of samples — mostly
acoustic and electronic drum sets, including those evergreen Linn,
CR78, TR808 and TR909 sounds. However, on the hard drive there are
three folders of other samples from well-known sample-library developer
Loopmasters: the first includes mapped kit Programs; the second
subfolders of themed drum hits; and the third a selection of complete
loops from eight of the company's commercial libraries. There's lots of
good stuff in there, and the drum hits, in particular, cover a lot of
ground, from natural-sounding acoustic hits, through weird and
wonderful processed specimens, to analogue synth curios. The loops are
usefully already saved in the MPC's Patched Phrase format, so they're
easy to slot in at whatever tempo you happen to be using. While
this is all well and good, I couldn't help wishing that the machine
came with a decent set of multisample Programs. As it is you get a
five-octave piano and some ensemble strings in the Flash ROM, alongside
whatever you can draw out of the new synth, which feels a bit stingy.
Sequencer Tweaks A
few extras have found their way into the MPC5000's sequencer, the most
obvious being the new Piano Roll editor display, which supplements the
Drum Edit screen already added in the MPC2500. Beyond the different
vertical axis legending, the only thing that really separates these two
different views is that note durations are shown in the Piano Roll, so
there's not much more that needs saying on the subject. However, under
the sequencer's bonnet there's been another significant upgrade for
anyone obsessed with groove: the sequencer's timing resolution has been
magnified tenfold to 960ppqn.
Published in SOS December 2008 |